Unity3d - HDRP Light Study
Hello, I did this scene recently for learning more better lighting and shading control using new Unity3d 2019 with HDRP pipeline.
The main focus was the optimized workflow which allows real-time better visuals and improved control over light also. Although this is a work in progress and I hope to continue improving it. Everything is real-time and out of editor as seen.
Thank you very much for viewing!